

Development Update 5 - Optimisation
Recently we tried to add in a new environment without the use of the terrain system that is built into Unity. The Terrain system didn’t...


Development Update 4 - Cannons!
Throughout the duration of current development the cannon system would, without a doubt, be the core mechanic that has gone through the...
Jason's Thoughts 4b - Powershot RIP
The game has undergone a ton of changes and due to the fact that the cannons have gained far more use, and the game is faster and more...


Big Arm Man - Our Character
In this post I’m going to detail the thought process behind the development of the character in our game, and the working process to...


Development Update 3 - Unity 5
The time has finally come for us to upgrade from Unity 4 to Unity 5. However, the upgrade wasn’t as straightforward as we originally...
Development Update 2 - Controllers
We now have support for multiple controllers which allows use to now start testing the feasibility of gameplay in its current state....


Development Update 1
Over the last few weeks we have made some major changes to the game, we decided to go against the four player split screen and instead...